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BJGP Long Read - Page 4

Wagging the dog

The inappropriate transfer of work from secondary care in particular is a well-recognised problem which seems difficult to address. Ben Hoban wonders if this reflects a broadly political change in the goals of British healthcare.
14 August 2024
4 mins read

Why perpetuate NHS funding gaps?

In the second of two articles on NHS funding formulae, Rodney Jones looks at trends in death and the implications for cost pressures on the NHS. Why can’t government funding take into account the well-established nearness to death (NTD) methodologies, ending the
8 August 2024
5 mins read

Regression to ‘barefoot’

"Non-medically qualified practitioners of medicine are not new. One may look at two spectacular examples of the contribution by these colleagues, Hamilton Naki and Mamitu Gashe ..."
7 August 2024
7 mins read

Eating the elephant or riding it

If all we have to offer are platitudes and cures, we will be stuck forever trying to eat the elephant in the room, a possibility in theory, but rarely in practice. If we can understand and engage with our patient’s point of
27 July 2024
4 mins read

GP workload and patient safety

How has increasing workload impacted on GPs, and our sense of providing safe care to our patients? Nada Khan finds that research into workload and safety suggests an association between wellbeing, burnout and patient safety.
25 July 2024
6 mins read

Cautionary tales

Stories entertain us, but on a deeper level, they also help us make sense of our experience; they are cultural vectors, transmitting the values and wisdom of one generation to the next. The proper use of power is a common theme in
4 July 2024
3 mins read

Digital ‘Diabetes’

Most jobs now involve a screen and being online. "What does this new reality do our minds and brains?" is a question yet to have enough evidence to answer. However it is fast becoming clear that we are no happier or healthier
20 June 2024
4 mins read

It’s only a game!

...the very same addictive nature of gaming that keeps people sedentary can be harnessed to promote health through the concept of gamification. Gamification is defined as “...the use of game design elements in non-game contexts...” and is used to enhance engagement, motivation,
27 May 2024
4 mins read

Sick notes and ‘Culture’

To be fit for work, a person must be capable of more than simply carrying out in isolation the tasks required by their role: they must be able to do so repeatedly, to a consistent standard, and in a way that represents
15 May 2024
4 mins read
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What makes science possible?

...an apparent paradox makes science possible. At least two conditions are necessary, and they appear deeply contradictory. The first is that the universe must be governed by consistent physical laws, the second is that humans in general, and scientists in particular, must
10 May 2024
3 mins read
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